While Ryu’s Tatsu causes a hard knockdown on hit, Ken’s can hit multiple times, though his heavy Tatsu will finish with a knockdown. The classic Shoto hurricane kick, Ken’s Tatsumai Senpu-Kyaku possesses different properties to Ryu’s. Ken’s Shoryuken is your go-to combo ender, so be sure to practice the input as much as possible. Depending on if you press light, medium or heavy, his Shoryuken will hit either once, twice or three times, while the Overdrive Shoryuken hits six times and does the most damage of his regular Shoryukens. If Ryu’s known for his fireballs, uppercuts are Ken’s domain, and his Shoryuken is not to be trifled with. Pressing two punch buttons together will perform an Overdrive Hadoken, which hits twice and deals more damage. Pressing light, medium or heavy will control the speed of the Hadoken, which can be useful in catching your opponent off-guard. The Street Fighter staple fireball, the Hadoken is your go-to option for keeping your opponent at distance, though it can also be used to extend combos via Super Art cancelling.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |